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Hyperspin retroarch loads black then title screen
Hyperspin retroarch loads black then title screen




hyperspin retroarch loads black then title screen
  1. HYPERSPIN RETROARCH LOADS BLACK THEN TITLE SCREEN INSTALL
  2. HYPERSPIN RETROARCH LOADS BLACK THEN TITLE SCREEN DRIVER
  3. HYPERSPIN RETROARCH LOADS BLACK THEN TITLE SCREEN PORTABLE
  4. HYPERSPIN RETROARCH LOADS BLACK THEN TITLE SCREEN FOR ANDROID
  5. HYPERSPIN RETROARCH LOADS BLACK THEN TITLE SCREEN ANDROID

HYPERSPIN RETROARCH LOADS BLACK THEN TITLE SCREEN PORTABLE

I just fnished setting up an old Shield Tegra Portable using RA only (launchbox was just too heavy for this old unit), using all the same roms and overlays etc., and all Mame cores work surprisingly well.

HYPERSPIN RETROARCH LOADS BLACK THEN TITLE SCREEN ANDROID

With the initial folder/file setup being a bit different on Android for RA, does LB do any caching of core info/config files on it's own accord? ie: do i need to make any extra folders in RA to accommodate what LB is expecting? I've also uninstalled, cleaned, and reinstalled cores. Cleared more than the caches, reinstalled several times Retroarch or Retroarch Plus or stanalone version from RA website, version stable for detected device, delete old folders etc.

HYPERSPIN RETROARCH LOADS BLACK THEN TITLE SCREEN FOR ANDROID

I'm having this same issue with LB for Android on a P30 pro. What romset version are you using? The mame core in retroarch is the current up to date core, so if your roms are not the current set then you are going to run into issues running games. No Android data cache to clear ( Windows) and no hidden mac files I could find. I'm really growing discouraged after 3+ evenings of troubleshooting. I've also disabled " Enable Game Startup Screen" to see if that helped but no luck.

HYPERSPIN RETROARCH LOADS BLACK THEN TITLE SCREEN DRIVER

I've read in some threads about changing the display driver ( which I've attempted) though not sure why that'd be relevant as it works when manually launching from RetroArch. I have to ALT+TAB to exit and hard close RetroArch ( running in the background) as my usual Exit button doesn't work. If I attempt to get Launchbox to use RetroArch as the emulator, specifying that same core (mame_librertro) as the associated platform for 'Arcade', it launches RetroArch but then only shows a black screen. If I manually launch RetroArch and load up my MAME core, I can launch a game without any issue. The only emulator installed is RetroArch. Copied over my game collection from a former install.

HYPERSPIN RETROARCH LOADS BLACK THEN TITLE SCREEN INSTALL

So just adding yet another bit of data to the thread, although I'm still stuck in limbo Carr.įresh install of LaunchBox 12.5. Thanks in advance and let me know if you need me to provide anything else! Seems to be a an issue with the script or something communicating between LaunchBox and RetroArch. I can also confirm that I can run RetroArch and load all those systems/games through there just fine as well. This doesn't seem to be an issue with my standalone emulators (Dolphin, DraStic, Mupen64 FZ, PPSSPP, ReDream, Yaba Sanshiro) as those all launch as intended. I've tried this with a side loaded 32-bit RetroArch as well as both versions on the Play Store but just ain't having any luck with it. I have LaunchBox pointing to the sideloaded 64-bit RetroArch and then also pointed it to the appropriate core (I've also tried with multiple cores).

hyperspin retroarch loads black then title screen

I'm pretty fluent in tinkering with RetorArch so I'm positive the core configs are correct.

hyperspin retroarch loads black then title screen

I can see that RetroArch launches but I have to force close it cause it doesn't go passed the black screen. I have RetroArch 64-bit side loaded onto my Nvidia Shield TV and with the latest versions of LaunchBox for Android (0.41 & 0.42) I can't seem to launch any systems through RetroArch. Also, have the specific cores selected for each system in the system specific Retroarch configuration within RocketLauncherUI.I'm hoping you can help me with a weird issue I'm having. I can't figure it, but it is so close to working. This goes for the settings in RocketLauncherUI and Retroarch. Off it loads a window with an overflow of gibberish (likely from the bad core config). I have turned on settings per core and turned them off. This can be repeated for other systems, so it seems it is dependent on the most recently loaded system.

  • Go to load Goldeneye64 and get a black screen.
  • Go back to Hyperspin, load Lion King (Sega) and all is well.
  • Back out of Hyperspin, open Retroarch, detect core load Sonic (Sega) - it loads fine.
  • Now if I go to load Sonic (Sega) the screen goes black.
  • I then go into Hyperspin and load Goldeneye64 (N64) - no problem.
  • I load Super Mario 64 (N64) from Retroarch using detect core - it loads perfectly.
  • However, from Hyperspin, only the most recently emulator loaded directly from Retroarch will successfully load, all others go to a black screen.

    hyperspin retroarch loads black then title screen

    I have Retroarch, and from the RocketLauncherUI I am able to successfully load all of the emulators I want to. I know this is specific, but it seems some other articles/posts run into a somewhat similar issue.






    Hyperspin retroarch loads black then title screen