

There are several checkpoints in each level that players can use to respawn upon death or break to gain some treasure. A large point of the game is deciding when and where to use these secondary abilities. Equipping relics allows players to use certain skills, such as becoming invincible for a second, or a projectile attack, which consumes magic points. Players collect treasure to spend on upgrades and new skills in the villages, and they can discover new techniques in the dungeons. Shovel Knight features a world map for players to explore, housing villages, secrets, wandering foes, and dungeons that progress the game’s narrative. The Order has been dispatched by the Enchantress, the evil spirit possessing Shield Knight, and causing general chaos in the Adventure Time-like kingdom. Along the way, Shovel Knight faces “The Order of No Quarter,” a themed bunch of baddies recalling the bosses of the early Mega Man games. Players take control of titular hero Shovel Knight on his quest to uncurse his beloved, anti-Princess Peach, Shield Knight.

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What Shovel Knight IsĪt its surface, Shovel Knight is a 2D side-scrolling action-platformer with graphics reminiscent of the 8-bit era of gaming, with a rocking NES-esque soundtrack (written with an emulated VRC6 Konami sound chip), and full of old school gameplay design choices. 3, Mega Man 2, Castlevania, even Capcom’s sacred gem, DuckTales. But Yacht Club Games’ Shovel Knight certainly would be the perfect NES game, rivaling Super Mario Bros. It was originally released as a PC game and on the Nintendo 3DS and Wii U in 2014, with PSN and OS X ports released a bit later. Shovel Knight looks and sounds like the perfect NES game, even without ever being on the console. Why Shovel Knight Would Be the Perfect NES Game
